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ANDRE BOULET
3D Modeler and Texture Artist
Apartment
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This is the model I built for HoloHome, my Thesis Film in my fourth year at Sheridan College. The space was actually loosely based on my apartment at the time. I also used the models to produce the still life images below.
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Software Used:
Maya, Mental Ray, Photoshop



Still Life 1_20

Still Life 1_10

Still Life 1_30

Still Life 10

Still Life 1 AO Wireframe0

Still Life 1 AO Wireframe_10

Still Life 1 AO Wireframe_20

Still Life 1 AO Wireframe_30

Still Life 20

Still Life 2_10

Still Life 2_20

Still Life 2_30

Still Life 2 AO Wireframe0

Still Life 2 AO Wireframe_10

Still Life 2 AO Wireframe_20

Still Life 2 AO Wireframe_30
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