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ANDRE BOULET
3D Modeler and Texture Artist





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Eugene
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Eugene is the main character of my third year group film at Sheridan, called Split. It was based on a design by Keely Propp, one of the members of my group. I modeled and rigged the entire character in Maya, which was then animated by my fellow group members.
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Software Used:
Maya, Mental Ray, Photoshop

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